Press space to go through the dialog.

You are already dead. A voice retells your story — again, and again. Accept it, and remain weak. Deny it, and expand your legend with lies. Power grows, the world distorts… until the story collapses. One arena. Endless deaths. How far will your tale expand before it consumes you?

Dying is okay here—deaths are part of the story. The world loops, you learn, you try again. 

The Lie Bar

That bar at the bottom of the screen is the Lie Bar. It fills every time you lie. When it fills completely, bad things happen.

Combat Tips

  1. Dash deals damage. Don’t just use it to dodge—use it offensively. It’s strong.

  2. Interrupt mushrooms. A quick hit will stop their attack from completing.

  3. Prioritize Summoners. They replace fallen mushrooms immediately, so don’t waste time clearing adds—take out the Summoner first.

  4. Elite Mushrooms: timing matters. They’re only vulnerable right after finishing their attack; strike during that brief window.

Good luck. Try, die, learn, repeat.

Endings

Even though the game is an endless loop, there are two narrative endings:

  • Lie Collapse — fill the Lie Bar to the max.

  • Truth Revealed — clear all 4 stages.

Controls

Updated 6 days ago
Published 9 days ago
StatusPrototype
PlatformsHTML5
AuthorOpexBean
Made withGodot
Tags2D, Narrative, Pixel Art, Top-Down

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